#include ClassImp(TBmudHit) //_____________________________________________________________________________ TBmudHit::TBmudHit() { // constructor fSideNumber = -1; fL2Accept = -1; } //_____________________________________________________________________________ TBmudHit::~TBmudHit() { // destructor } //_____________________________________________________________________________ void TBmudHit::Print(Option_t* opt) const { // print the D-hit data if (strcmp(opt,"banner") == 0) { printf("-------------------------------------------------------\n"); printf(" D: Side Wedge Layer Stack LeadingEdge Width L2Accept\n"); printf("-------------------------------------------------------\n"); } else { printf(" %5i %5i %5i %5i %5i %5i %5i\n", SideNumber(), WedgeNumber(), LayerNumber(), StackNumber(), LeadingEdge(), Width(), L2Accept()); } }