#include ClassImp(TCmueHit) //_____________________________________________________________________________ TCmueHit::TCmueHit() { } //_____________________________________________________________________________ TCmueHit::~TCmueHit() { } //_____________________________________________________________________________ void TCmueHit::Print(Option_t* opt) const { TCmueHit* h = (TCmueHit*) this; if (strcmp(opt,"banner") == 0) { printf ("------------------------------------------------------- \n"); printf (" Side Wedge Layer Stack Chamber Z DriftDist \n"); printf ("------------------------------------------------------- \n"); } else { printf (" %5i %5i %5i %5i %5i %10.3f %10.3f\n", h->SideNumber(), h->WedgeNumber(), h->LayerNumber(), h->StackNumber(), h->ChamberNumber(), h->Z(), h->DriftDistance()); } }