#ifndef CP2PADSET_HH #define CP2PADSET_HH #include #include #include #include #include "Edm/EventRecord.hh" #include "AbsEnv/AbsEnv.hh" //stay with the old stuff for now #include "StripChamberGeometry/CdfCprWedge.hh" #include "StripChamberGeometry/CprWedgeCode.hh" #include "CalorObjects/Cp2Pad.hh" #include "BaBar/Cdf.hh" class Cp2PadSet { public: Cp2PadSet(AbsEvent*); virtual ~Cp2PadSet(); // // int nPads( const CdfCprWedge*) const; Cp2Pad get_pad( const CdfCprWedge*, int ) const; protected: mutable std::map > _padVector; }; #endif